Devlog #8


Several days late, very sorry. Today the update is nothing special really just some fixes. Also this month and 1 or 2 weeks the project will be on hold due to an exam coming up.

 What's new:

-door changed from using physics to animation due to immense lag

-toned down the fog a bit and added volumetric fog  for a sense of ventilation failure

-added a test main menu (no loading, you instantly start from what you see at the main menu)

-removed loading (might add fake loading screen so the game won't start off choppy)


After several fps testing, I think I have to remake the map (of course it won't take that long since I can copy from what I have already made). Aaand also because of the Z fighting mentioned in devlog #4.

Project completion : 39%

That's all for this week update. until next month.

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