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Devlog
The Prototype (BETA)
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Devlog
Unfortunate News
December 20, 2023
by
EXDanny
Unfortunately the production for the game will be very slow for now due to my graphics card broke. However it doesn't mean the game will be canceled. I'll just have to reduce the quality of textures (...
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Devlog #8
November 12, 2023
by
EXDanny
Several days late, very sorry. Today the update is nothing special really just some fixes. Also this month and 1 or 2 weeks the project will be on hold due to an exam coming up. What's new: -door chan...
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Devlog #7 Pathfinding and Map 3
November 01, 2023
by
EXDanny
Let's make it quick and short. Last week i didn't post a devlog because it was very short which is only pathfinding, but now there's map 3 where there is even more challenges to do and story progressi...
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Devlog #6 IT MOOVES
October 20, 2023
by
EXDanny
Alright let's cut to the chase, I've been banging over my head to make the stupid robot move and it finally paid off. And that was not the only thing i was working this whole week, map2 is finally (no...
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A New Challange Awaits (Devlog #4)
October 11, 2023
by
EXDanny
Hello hi, so there's a lot to talk about which is why I'm going to talk about Textures first... It's complicated... apparently.. not really that complicated, it is just i messed up when I was making t...
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Lights, Shadows and SFX
October 04, 2023
by
EXDanny
Some great progress has been made. I would say I'm about finish with the introduction map... (y-yes its just the introduction...). However! I only need to make some decors and the enemies and the demo...
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lifelike movement and more!
September 13, 2023
by
EXDanny
Alright, so here's something I've never done before. I added movement that has effects in different speeds... yeah... it's not much but it's better than just a walking brick. (just realize its not tha...
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Resuming Progression + What I have currently setup
September 04, 2023
by
EXDanny
Alright, The time of examination has passed. Now I shall resume. So technically this is like the first devlog but ill do that in a few days lets just say this is devlog 0.5. But this is what i have pl...
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Slowing Down Progress
August 10, 2023
by
EXDanny
Hello, another pointless thing here. But... ill just cut to the chase ig the main enemy has been modeled and the map... is sorta built and theres gonna be GUN! but its usage is only for stopping the e...
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Expect a reboot in the coming months
August 03, 2023
by
EXDanny
Hello it has been a while. No idea if the game was great but there will be a reboot of the game in the coming months. Complete overhaul of the story (was intended for the next stage of the current gam...
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New map and a new prototype
March 31, 2022
by
EXDanny
A brand new map has arrive and as well a new main menu. used some tweening instead of the normal animation node to boost performance. a new prototype and a blinking system. changed how doors work. add...
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BETA is here
February 21, 2022
by
EXDanny
After a couple of updates The Prototype has finally come to BETA . The update features : -Added Intro(wip) -Added Ending -Added 1 new difficulty (unlock by beating Insane Mode ) -Added "some" decorati...
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The Prototype Version 1.3 Alpha Update
February 14, 2022
by
EXDanny
Major Update -Added difficulties!! -Added Sprint to Baby mode and Insane mode -Added 2 new Prototypes -Added Low Detail Mode -Added Transitions -Added Flashlight -Added "Lights Out" event -Update Info...
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Version 1.2 ALPHA
February 05, 2022
by
EXDanny
-Added Textures -Added Lighting -Added Volume Changer -Fixed Bugs Game might be laggy for some users...
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Version 1.1 ALPHA
February 04, 2022
by
EXDanny
Change jumpscare animation Change floor design Squashed some bugs...
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